Dynasty Warriors: Gundam 2
Official North American PS3 cover
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Developer(s) | Omega Force |
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Publisher(s) | Bandai Namco |
Director(s) | Naohito Kano |
Designer(s) | Hiroshi Kimata |
Composer(s) | Masato Koike |
Series | Dynasty Warriors Mobile Suit Gundam |
Platform(s) | PlayStation 2,PlayStation 3, Xbox 360 |
Release date(s) |
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Genre(s) | Action role-playing game, Hack and slash |
Mode(s) | Single-player,multiplayer |
Dynasty Warriors: Gundam 2, originally released in Japan as Gundam Musou 2 (ガンダム無双2 Gandamu Musō Tsū?), is a tactical action video game based on the Gundam anime series, and the sequel to 2007's Dynasty Warriors: Gundam. It is developed by Omega Force and is published by Bandai Namco. The game was released in Japan on December 18, 2008, with a North American release on April 21, 2009 and a European release April 24, 2009.
The game was then rereleased on December 17, 2009 in Japan as part of both the Gundam 30th Anniversary Collection and The Best range edition.
Contents
[hide]Differences from prior games[edit]
From previous Dynasty Warriors titles[edit]
Dynasty Warriors: Gundam follows in the style of previous Dynasty Warriors andSamurai Warriors games as an action-oriented hack and slash with some tactical elements. The greatest difference between Koei's Gundam titles (there are currently three) and Koei's Dynasty Warriors series is the core content: rather than using characters and story from the novel Romance of the Three Kingdoms, the games draw their material from across the various Mobile Suit Gundam anime series.
However, all of Koei's Gundam titles also have unique gameplay mechanics that help set them apart from Koei's core Dynasty Warriors series. For example: players are given more ranged combat options than in other Dynasty Warriors games, although melee combat is still the focus of the game. Units in Dynasty Warriors: Gundam are much more mobile, using their thrusters to dash, jump in mid-air, and (for some) even fly.
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