Download Onimusha 3 Demon Siege PS2 / PCSX2 ISO High Compressed

| Minggu, 28 Februari 2016

Onimusha 3: Demon Siege

Onimusha 3: Demon Siege
Onimusha 3: Demon Siege
North American box art
Developer(s)
Publisher(s)
Director(s)Minoru Nakai
Producer(s)Keiji Inafune
Writer(s)Noboru Sugimura
Shin Yoshida
Hiroaki Kanazawa
Minoru Nakai
Composer(s)Masamichi Amano
Akari Kaida
Hideki Okugawa
Kouta Suzuki
SeriesOnimusha
Platform(s)PlayStation 2
Windows
Release date(s)PlayStation 2
  • JP February 26, 2004
  • NA April 27, 2004
  • PAL July 9, 2004
Windows
  • JP December 8, 2005
  • EU February 24, 2006
  • NA March 16, 2006
  • WW August 22, 2007(Steam)
Genre(s)Action-adventure
Mode(s)Single-player
Onimusha 3: Demon Siege, released in Japan and Europe as Onimusha 3 (鬼武者3 Onimusha Surī?), is an action-adventure game developed and publishedby Capcom. It is the third game of the Onimusha series and was released for thePlayStation 2 on April 27, 2004. It was later ported to Windows on December 8, 2005. The story focuses on the returning hero, swordsman Hidemitsu Samanosuke Akechi, who is in his quest to defeat his nemesis, Nobunaga Oda, who wishes to conquer Japan with his army of demons known as Genma. However, Samanosuke changes places with a French officer from the future named Jacques Blanc, and both have to adapt to their new worlds to get rid of Nobunaga and the Genma.
The game retains elements from previous games in the franchise including the use of multiple special weapons in order to fight enemies and absorb their energy to enhance the weaponry. This time the player primarily controls both Samanosuke and Jacques in separate scenarios. The two are able to exchange items in order to solve puzzles. The development from this game started after the release of the PlayStation 2 which allowed the team to work on a 3D engine to design 3D backgrounds. In order to appeal to the Western market, the team set this game in Paris and chose French actor Jean Reno to portray Jacques.
Onimusha 3 has been generally well received by publications for video games. Most of the writer's praise focused on the improved controls and the use of a 3D engine that allowed better combat and visuals, respectively. The game also generated good sales with over 1.5 million copies sold as of May 2008.

Gameplay[edit]

Onimusha 3 is played in a real-time environment instead of pre-rendered backgrounds, although the camera is still controlled by the computer. Gameplay alternates between Samanosuke fighting in modern-day Paris and Jacques fighting in feudal Japan. Samanosuke fights using close range weapons, while Jacques uses an energy whip, which can also be used at certain points to swing across gaps. While Samanosuke cannot swing like Jacques he is able to use a bow in order to perform long-range attacks. Both of the characters also have defensive skils known as Issen that allows them to instantly kill an enemy by attacking just before the enemy makes contact with its attack.[1]
Samanosuke and Jacques can gain elemental weapons, changing their fighting style and allowing access to magical attacks. Defeating enemies reaps souls, which when absorbed can restore health and magic, be used as currency for purchasing ammunition and health items, and allow Samanosuke or Jacques to enter a more powerful Onimusha state for a short time.[1]If the player collects certain items during the game and completes it, Samanosuke will be able to use his weapons from the first game in the next playthrough. Armors with different properties can be obtained in the game but they require some items in order to work.
During certain portions of the story, players also get to control Michelle, who relies on firearms. Another minigame gives the players control over the lance fighter Heihachiro. Unlike Samanosuke and Jacques, Heihachiro and Michelle do not possess upgradeable weapons and cannot enter the Oni mode.[2]
New to this game is a focus on time travel when solving puzzles. For example, if Samanosuke comes across a door in the present that has become too withered to open, Jacques will need to open the door in the past so that it will stay open for Samanosuke to progress. Things Samanosuke does in the present will not affect things in the past.[3] However, Ako is able to transfer some items between both timelines.
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